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Evolutionary Systems and Artificial Life This course presents an overview of the field of Evolutionary Systems and its applied branch of Artificial Life. The historical and philosophical foundations of evolutionary thought are explored with particular emphasis on computational simulations of its models. Topics include: Self-Organizing Systems, Natural Selection, Dynamic Systems, Boolean Networks, Cellular Automata, Genetic Algorithms, and Evolutionary Robotics. http://www.c3.lanl.gov/~rocha/alife.html
Universal Problem Solvers, Inc. Home Page
http://pages.prodigy.com/upso
The Museum of Evolution and Artificial Life (MEAL) MEAL demonstrates concepts in evolutionary biology to impatient visitors with modest hardware. http://home.pacbell.net/s-max/scott/meal.html
Phylogeny and Evolution This is a site for various projects in evolution, molecular evolution and phylogenetic epidemiology being carried out by members in the Department of Zoology at the University of Oxford. http://evolve.zoo.ox.ac.uk/
Altruist Free PC software package for simulating evolution in structured populations. Includes models for group selection, group territoriality, Wright's shifting balance model of punctuated equilibria and speciation. http://www.agner.org/evolution/
AJ's Black Smoker A java-based simulation illustrating natural selection in action, with a dynamic environment affected by simulated biological activity. Requires Java 2 plug-in. Contextual help, explanatory material available. http://www.well.com/~ajmilne/black_smoker/
Food Chain Open-ended simulation game of evolving species. Players design species of animals, which compete against each other in a virtual jungle. http://www.pbm.com/~lindahl/fchain.html
evolution@home Designed on the model of SETI@home, this project makes evolutionary data available for download to, and analysis on, personal computers. Splitting up the work among a variety of machines results in faster results generation. http://www.evolutionary-research.net
Gene Pool In this artificial life simulation colourful creatures evolve the ability to swim in an aquatic environment. http://www.ventrella.com/GenePool/gene_pool.html
DarwinBots DarwinBots is an artificial life software in some ways similar to C-Robots and other programming games. Every simulated creature is a virtual robot with complex input and outputs and each DNA is in fact a program that acts on a memory cells array. Freeware. http://digilander.libero.it/darwinbots/
GALife Watch creatures based on a neural network learn to solve simple problems (eating the right foods, escaping traps) through random mutations and selection of the fittest. Highly configurable, with a modular structure. http://digilander.libero.it/galife/
Evomorphs - an interactive simulation of evolution An interactive evolution simulator that allows students to see the principles of natural selection in action. http://www.evomorphs.com
TIN Artificial Life TIN is a primitive artificial life program running under X (Unix), equipped with some basic instincts and abilities, living in a 2D environment. http://www.jetlag.demon.nl
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