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Brass Lantern Interactive Fiction Theory The theory of adventure game and interactive fiction design, from elements such as puzzles to game analysis. http://brasslantern.org/writers/iftheory/
OnyxRing Covers topics from interactive fiction design to Inform implementation. http://www.onyxring.com/
NPC Characterization A guide on how to create believable NPCs. http://emshort.home.mindspring.com/NPC3.htm
Interactive Fiction Page Information on playing and developing interactive fiction. http://www.cs.cmu.edu/afs/cs.cmu.edu/user/wsr/Web/IF/
Choosing a Text Adventure Language Some handy tips about picking which language to use when writing a text adventure. http://brasslantern.org/writers/howto/chooselang.html
XYZZYnews: Interview with Michael Kinyon Interview with a Player Extraordinaire. http://www.xyzzynews.com/xyzzy.13d.html
Creating Adventure Games On Your Computer The full book by Tim Hartnell. http://www.atariarchives.org/adventure/
Feelies.org Company dedicated to distributing feelies for shareware and freeware interactive fiction. http://www.feelies.org
Interactive Fiction and the Future of the Novel An article by Michael Berlyn and Marc Blank. http://www.atariarchives.org/deli/interactive_fiction.php
Exposition in Interactive Fiction This document introduces the concept of exposition in interactive fiction, and offers three versions of the same brief interactive fiction text, so that you may experience interactive exposition for yourself. http://jerz.setonhill.edu/if/gallery/exposition.html
The Interactive Fiction Translator's Page Promotes the translation of interactive fiction games into other languages. FAQ, translated games, want list, and translators. http://home.t-online.de/home/andrea_weikert/if/translators/
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