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(formerly Encyclopedic directory)
Game Design
Home / Top / Games / Video Games / Adventure / Design and Development / Game Design

(formerly Encyclopedic directory)

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XYZZYnews: The Art of the Puzzle
Three accomplished IF authors discuss the art of creating puzzles for a game.
http://www.xyzzynews.com/xyzzy.14g.html

IF, AI, and the Confabulating-arranger Model of Interactive Fiction
Article by Jorn Barger about the confabulating-arranger model of IF.
http://www.robotwisdom.com/ai/ifdesign.html

The TADS Page
Authoring environment for writing text adventures.
http://www.tela.bc.ca/tads/

Adventure Collective
Adventure Collective is the internet's premier online computer game magazine featuring reviews, previews, articles, news, solutions, solves, walkthroughs, FAQ, guides, hints, tips on adventure game series.
http://www.adventurecollective.com/index.shtml

Object Oriented Games
Essay by David Librik on the design of a new object-oriented system for adventure games
http://www-cs-students.stanford.edu/~amitp/Articles/ObjectOrientedGames.html

The Golden Skull - learning multimedia TADS
A miniature game designed to demonstrate some of the new capabilities of multimedia TADS
http://www.tela.bc.ca/tads/authoring/golden-skull/

No Place Like Home
Works of interactive fiction created using Inform and an exercise in implementing the same game in different systems.
http://www.firthworks.com/roger/cloak/index.html



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