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XYZZYnews: The Art of the Puzzle Three accomplished IF authors discuss the art of creating puzzles for a game. http://www.xyzzynews.com/xyzzy.14g.html
IF, AI, and the Confabulating-arranger Model of Interactive Fiction Article by Jorn Barger about the confabulating-arranger model of IF. http://www.robotwisdom.com/ai/ifdesign.html
The TADS Page Authoring environment for writing text adventures. http://www.tela.bc.ca/tads/
Adventure Collective Adventure Collective is the internet's premier online computer game magazine featuring reviews, previews, articles, news, solutions, solves, walkthroughs, FAQ, guides, hints, tips on adventure game series. http://www.adventurecollective.com/index.shtml
Object Oriented Games Essay by David Librik on the design of a new object-oriented system for adventure games http://www-cs-students.stanford.edu/~amitp/Articles/ObjectOrientedGames.html
The Golden Skull - learning multimedia TADS A miniature game designed to demonstrate some of the new capabilities of multimedia TADS http://www.tela.bc.ca/tads/authoring/golden-skull/
No Place Like Home Works of interactive fiction created using Inform and an exercise in implementing the same game in different systems. http://www.firthworks.com/roger/cloak/index.html
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