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Organic, Genetic, and Evolutionary Art A introduction to those using alife for art. http://www.netlink.co.uk/users/snaffle/form/evolutio.html
SBART An image breeding program using artificial selection to evolve images similar to Karl Sims. http://www.intlab.soka.ac.jp/~unemi/sbart/
Amoebic Lifeforms Visual forms of artificial life created in Shockwave. http://www.mousedown.demon.co.uk/amoebic.lifeforms/start.htm
The GenBebop Project A project using genetic programming to produce interactive jazz programs. http://helios.hampshire.edu/~lasCCS/genbebop.html
Bomb: A visual-musical instrument Alife that responds to a music or a keyboard. http://www.draves.org/bomb/
Living Melodies An artificial-life model that generates music/MIDI, with downloadable paper, sound examples and software for Win9x/NT. http://www.design.chalmers.se/palle/living-melodies
Technology Recapitulates Phylogeny This paper discusses the notion of emergence, the result of the collapse of both scientific and artistic barriers which have contributed to the rise of Artificial Life art. http://www.artnode.dk/text/text_uk/rinaldo.html
David Rokeby Interactive Sound and Video Artist. http://www.interlog.com/~drokeby/home.html
Art Using StarLogo Images created by the motion of artificial life. Simulation constructed using the StarLogo modeling environment. http://www.rit.edu/~drk4633/lah
Alife Art Website by David Griffiths A webpage is devoted to the use of artificial life and artificial evolution in the creation of images, animation and music. http://www.blueammonite.f9.co.uk/alifeart/
Emergent Systems: Kenneth E. Rinaldo A site of artificial life electronic sculpture that looks to the confluence of the biological and technological. http://www.ylem.org/artists/krinaldo/index.html
Panoptico Software art based on artificial life algorithms by Iván Abreu. http://www.espaciosinaire.com/panoptico
The Temple of Alife Artists at Fusebox see Alife algorithms as a starting point for a new artistic exploration. http://alife.fusebox.com/
Karl Sims A retrospective gallery with links and interviews. http://www.biota.org/ksims/
Kandid A genetic art project to evolve graphics. New forms can be found using genetic algorithms. There is no fitness function included: the user decides which images are interesting. http://kandid.sourceforge.net/
Virtual Unrealities Examples of real-time 3D interactive installations: Biotica, an immersive experience of A-Life; Neural Net Starfish, gesturally responsive work in the Mind Zone of the Millennium Dome. http://www.mimetics.com/
Artificial Painter The Artificial Painter (AP) software package uses a Genetic Algorithm on Neural Networks http://www.daimi.au.dk/~hhl/ap.html
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