Modern guilds
Modern guilds tend to exist in fields where, like the medieval warraqeen, a very strong and rigid system of intellectual property respect exists in one industry: the Screen Actors Guild and Writers Guild of America, for instance, are capable of exercising very strong control in Hollywood, and excluding other actors and writers who do not abide by the strict rules for competing within the film and television industry in America. A lack of meaningful global competition may be part of the reason why guilds can persist in this industry.
Thomas Malone of the Massachusetts Institute of Technology champions a modern variant of the guild structure for modern "e-lancers", professionals who do mostly telework for multiple employers. Insurance including any professional liability, intellectual capital protections, an ethical code perhaps enforced by peer pressure and software, and other benefits of a strong association of producers of knowledge, benefit from economies of scale, and may prevent cut-throat competition that leads to inferior services undercutting prices. And, as with historical guilds, resist foreign competition.
The free software community has from time to time explored a guild-like structure to unite against competition from Microsoft, e.g. Advogato assigns journeyer and master ranks to those committing to work only or mostly on free software. Debian also publishes a list of what constitutes free software.
In the City of London, the ancient guilds survive as Livery Companies, most of which play a ceremonial role.
Sources
- Söderlund, Ernst: Den svenska arbetarklassens historia - Hantverkarna II frihetstiden och den gustavianska tiden Stockholm 1949 (in Swedish)
- Eggerer, Elmar W.: Sworn Brethren and Sistren - Britische Gilden und Zünfte von der normannischen Eroberung bis 1603, München 1993 (in German)
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