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Animation


Illustration: This animation moves at 10 frames per second.

Illustration: This animation moves at 2 frames per second. At this rate, the individual frames should be discernable.

Animation refers to the process in which each frame of a film or movie is produced individually, whether generated as a computer graphic, or by photographing a drawn image, or by repeatedly making small changes to a model (see claymation and stop motion), and then photographing the result. When the frames are strung together and the resulting film is viewed at a speed of 16 or more frames per second, there is an illusion of continuous movement (due to the persistence of vision). Generating such a film is very labour intensive and tedious, though the development of computer animation has greatly sped up the process.

GIF is a graphics file format that allows animation to be viewed on a computer. Another format called Flash, created by Macromedia, allows for animation to be viewed over the Internet.

Table of contents
1 Overview
2 History of animation
3 Famous names in animation
4 Animation studios
5 Styles of animation
6 Techniques
7 External links

Overview

Limited animation is a way of increasing production and decreasing costs of animation by using "short cuts" in the animation process. This method was pioneered by UPA, then adapted by other studios as cartoons moved from movie theaters to television.

Because animation is very time-consuming and often very expensive to produce, the majority of animation for TV and movies comes from professional animation studios. However, the field of independent animation has existed at least since the 1950s, with animation being produced by independent studios (and sometimes by a single person). Several independent animation producers have gone on to enter the professional animation industry.


Illustration: The animations shown before consist of these 6 frames.

History of animation

Main article: History of animation

The history of film animation begins with the earliest days of silent film and continues through the present day. The first animated cartoon was from Frenchman Émile Reynaud, who created praxynoscope, animation system of 12 pictures, and films of about 500~600 pictures, projected on its own théatre optique, system near from modern film projector, at Musée Grévin in Paris, France, the october 28, 1892.

The first animated cartoon on modern picture film projector was Fantasmagorie by the French director Émile Courtet (also called Émile Cohl), projected for the first time August 17, 1908 at 'Théâtre du Gymnase', in Paris. Émile Courtet went to Fort Lee, New York near New York City in 1912, where he worked for French studio Éclair and spread its technique in the US.

The first animated feature-length film was El Apóstol (1917) from Argentine Quirino Cristiani, shown in Argentina. Because the history of animation as an art form has undergone many changes in its hundred-year history, it is examined in detail in the History of animation series.

Famous names in animation

Animation studios

Styles of animation

See also: Animated series, Anime (Japanese animation), List of movie genres

Techniques

Using advanced Software we can create some animations that might look real and these things are most familiar to us when we play the Video Games and Television Series. Some of the software for Animation creation include Flash, Maya, Swish and 3D Studio Max. It takes very little training for working on these software, but the most importantly we need a mind that appreciate art and think in a different way.

External links


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Animation Nation
In-depth essays on the animation industry. Also includes a message board.
http://www.animationnation.com/

The Making of a Cartoon
Illustrated article on the making of a cartoon.
http://www.artistmike.com/article2/page1.html

History of Animation: Before Disney
A short essay on the basics of early animations. With pictures.
http://www-viz.tamu.edu/courses/viza615/97spring/pjames/history/main.html

Walt Disney and Fairytales
An essay on Disney's use of classic fairytales.
http://www.geocities.com/Hollywood/Academy/6351/disfai.html

Islam, Animation and Money
An essay on the reception of Disney's Aladdin in islamic countries. Found in Kinema- the Journal for Film and Audiovisual Media
http://arts.uwaterloo.ca/FINE/juhde/white951.htm

From Mouse to Mouse - Overcoming Information
A wonderful essay on the animated image and its changing relationship with the cinematic image. From the journal Enculturation
http://www.uta.edu/huma/enculturation/2_1/pisters.html

The Critical Eye
Interviews with Arlene Klasky, Gillian Anderson, Neil Gaiman, David Sproxton, Catherine Winder, Peter Chung, Bruce Timm, Glen Murakami, Paul Dini, and Darwyn Cooke.
http://purpleplanetmedia.com/eye/inte

Anime vs American Animation
By Marker Apenname. [DigitalEssays.com] Essay analyzing the animation styles of the East and West.
http://digitalessays.com/essays/misc/misc_0001.shtml

Faith Hubley [The Onion AV Club]
By Joshua Klein. [The Onion AV Club] The animator talks about her career, her background, and the state of culture today.
http://www.theavclub.com/avclub3610/avfeature_3610.html

Animation Journal
Journal on animation theory and history, edited by Maureen Furniss, of the School of Film and Television at Chapman University. Contains abstracts of the essays published, as well as full-text versions.
http://www.animationjournal.com/

Give Us Your Money: 4Kids Entertainment Attains Poke-momentum
By Brett Rogers. [Animation World Magazine] Behind the scenes look at the company who introduced Pokémon and has recently been called the fastest-growing company in America.
http://www.awn.com/mag/issue5.07/5.07pages/rogers4kids.php3

Only Genius Is Genius
By Chris Romano. [Spark Online] Opinion that the proliferation of Flash and other web-based animation technologies has not improved the overall quality of animation and cartoons.
http://www.spark-online.com/august00/media/romano.html

Greg Weisman talks about Team Atlantis and Gargoyles
[Anime Tourist] Weisman discusses his work on Team Atlantis and the development of Gargoyles.
http://www.animetourist.com/page1142.html

The History of Animation
By Michael Crandol. [Digital Media FX] An exhaustive look at the history of animation and animators/visionaries like Max Fleisher, Walter Lantz, and Otto Messmer.
http://www.digitalmediafx.com/Features/animationhistory.html

Animation - American and Japanese
Dan Patanella's essays and reviews on over three dozen films and animated series. Also includes list of animation books, articles, and magazines.
http://www.geocities.com/d-patanella/

William Hanna - The Story of a Legend
By Noell Wolfgram Evans. [Digital Media FX] A look at Hanna's accomplishments and visions.
http://www.digitalmediafx.com/Features/williamhanna.html



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